proTile Map Editor v2.0 is now LIVE!

proTile Map Editor 2 release is now available on the Unity Asset Store

Video

 

Screen Shots

 

Main Features
  • Different brushes – mass placement, all snap, paint.
  • Objects of any size – snap any tiles anywhere.
  • Runtime support – Create runtime building games, full API for customisation.
  • Tile-Connections – connect roads, walls and similar automatically.
  • Custom Patterns – build once, place multiple times.
  • Performance and size optimizations – combines meshes, reduces size for you.
  • Layers – will help you to manage your maps.
  • Easy to load and use – load maps in the editor, at runtime or stream dynamically.
  • Procedural support – generate maps from code.
  • Tile randomizer – Auto tile and rotation randomization.
  • Different camera setups – Fits different 3D/2D type of games.
  • Editor for easy tile setup – categorise your tiles.
  • All platform support.
  • Open source, examples, documentation and much more!
  • Additional release notes.
  • Supports Unity 4.6+ and Unity 5.

 

 

 

Enjoy!

Leave a Reply

Your email address will not be published. Required fields are marked *


5 + = six

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>