proTile Map Editor v2.0 is now LIVE!

proTile Map Editor 2 release is now available on the Unity Asset Store



Screen Shots


Main Features
  • Different brushes – mass placement, all snap, paint.
  • Objects of any size – snap any tiles anywhere.
  • Runtime support – Create runtime building games, full API for customisation.
  • Tile-Connections – connect roads, walls and similar automatically.
  • Custom Patterns – build once, place multiple times.
  • Performance and size optimizations – combines meshes, reduces size for you.
  • Layers – will help you to manage your maps.
  • Easy to load and use – load maps in the editor, at runtime or stream dynamically.
  • Procedural support – generate maps from code.
  • Tile randomizer – Auto tile and rotation randomization.
  • Different camera setups – Fits different 3D/2D type of games.
  • Editor for easy tile setup – categorise your tiles.
  • All platform support.
  • Open source, examples, documentation and much more!
  • Additional release notes.
  • Supports Unity 4.6+ and Unity 5.





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